There are fourteen teams in the race and each team was given a team of their taste.
II. CLUES
Route Marker -- any transportation, you are obliged to choose, en route to your next destination. Route Info -- any clue, that en routes you to your next destination, in this race, it is often sending a message on my Forumsnet IM a picture. Detour -- a choice between two tasks, each with its pro's and con's. Road Block -- one team member can only do the task. NEW RULE: The team shall pick their corresponding team member alternatingl;y per leg. For example:
The team Jordin/Blake: Leg 1: Jordin, Leg 2: Blake and so on.
Yield -- a chance to delay another team. It can only be used once in the entire race. -- the deduction would be [10 x Leg# x 4] -- the yielder gets additional [10 x Leg# x 2] Fast Forward -- a chance to gain the lead. It can only be used by a team once in the entire race. -- there is one FF in a leg until Leg 13. -- this advantage can only be done once in the entire race. -- the addiction would be [10 x Leg# x 4]
The Advantage -- the first place teams from Legs 1-10 are given "The Advantage" -- they can pick two from the following options per usage of "The Advantage"
1) Saves a team from E4E 2) Gives a team 1/5 of their score 3) Lessen a Team's Score by 1/5 of their score. 4) Nominate a team for E4E. 5) Gives a team their Fast Forward. 6) Gives the team their Yield. 7) Steals a team's Yield. 8) Give the other team their "The Advantage" 9) Won't let a team to do the Challenge
-- only one team can use "The Advantage" per leg. -- that team must send me an IM on Forumsnet, at the start of the leg, if the team wants to use their "The Advantage"
The Challenge -- a guessing game. -- each team shall pick from lots of Forumsnet Names on who they think is playing the game in RARG 4 (Note that we have missing identities this season) -- the teams will be scored and according to those will their scores garner.
-- a team has guessed all the identities, he should not reveal it, an all time score of +150 would be given to the team. Every leg, that +150 lessens -10, so the earlier you guesses all identities, the higher the score.
III. ELIGIBLE FOR ELIMINATIONS (E4E's)
The bottom three teams will be subject to elimination for the next leg, except Leg 1 wherein the last team to arrive will automatically be eliminated.
The last team to arrive from the three teams will be eliminated.
The team can be eligible for elimination (E4E) when they are in the bottom three or they have violated a major rule in the game, all the teams shall be E4E's for the next leg.
IV. SCORING
Each team will be scored according to their ranking in tasks that will be posted in this site. Each team shall sign-up in each of the tasks for each leg.
The scoring is cummulative averaging. The teams with the highest average after the leg are safe. The bottom three will be announced and shall be eligible for elimination the next leg.
If you don't do a clue, there will be deductions, equivalent to the points the first place is farther to the second place at the given clue.
V. ON IDENTITIES
The identities will be revealed only in the Final 6.
VI. THE MOLE
The mole. One team is missing. One team is inexistent. And that's the challenge for you. If the team won't get eliminated until Final 3, a twist will change the game. =)
|Rommel Sherwin D. Copuyoc |013190 |18 Years Old | Third Year |BS-Mechanical Engineering |University of the Philippines-Diliman |Kalayaan Residence Hall, Quezon City| Molave Residence Hall |Regional Science High School-III |Olongapo City |Aquarian